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Over time the elves have changed to adapt to their semi-aquatic life. They
have developed the ability to hold their breath for up to 45 minutes, roughly, and though they do not have gills by nature
some have chosen to have them shaped into their form. Their ears have taken on a scalloping along the edges much like a shell
and they are narrower than the ears of their elfin cousins though tend to be slightly longer. Time has also lead to webbing
between fingers and toes. Generally this webbing reaches no higher than the first knuckle and frequently no more than half
that.

The Chief's Line is fairly straightforward. It's the line from the first chief
to the current chief. Faircove is the 6th Chief of the SeaElves at GoldenSands holt, however 4 chief's came before in that same
line when the holt was at a different place. So Faircove is 10th chieftess on the line to which she was born.
- Gilsha was first Chief and her mate was Xandin, but she recognized Cliffdiver twice.
- Redsea was second Chief and his mate was Clearpool.
- Riptide was third Chief and his mate was Softglade.
- Quickdrift was fourth Chief and her mate was Bristleblade.
It was during her time that the new holt at Golden Sands was founded.
- Blueshore was fifth Chief and his mate was Morningcrest.
- Deepseeker was sixth Chief and her mate was Strongsquall.
- Hookblade was seventh Chief and his mate was Skyfair.
- Shortsting was eighth Chief and his mate was Whitegale.
- Graysky was ninth Chief and her mate was Gentlelock.
- Faircove is the tenth Chief and has no mate yet.
See a list of names used here.

There is some nice information on dolphins, and
while not all of it is relavent to this holt, it will give you a fuller understanding of these creatures for this holt, and
in the real world.
Fauna means animals, creatures great and small, reptiles, sea creatures of all
shapes and sizes. You can submit something to be added here.

Flora means plants, from the mosses to the trees what plants are there and
possibly their uses or dangers. You can submit something to be
added here.

The original settling had been at Cliffcove on an island not too far
from this one. The rag-tag band of elves settled and began making the cove and the name-sake cliffs their home. Learning
how to catch and even steam their meals. Children were born to them and after nearly sixty turns Gilsha recognized a
youth barely into adulthood. Cliffdiver was second born, his parents both firstborn and he proudly wore his nickname.
Twice the pair was bound by recognition and three would be the number of choices Gilsha had for those to follow her as
she lay dying from a shark attack. Much would be the recentment caused by her final choice.
Redsea was her youngest child and very much like his sire, Cliffdiver.
But within a couple turns the impetuous youngster had settled into his responsiblities making a wise and fair Chieftain.
Never willing to send another into a situation he would not be willing to face and never harder on anyone than he would
be on himself. His somewhat daring nature was tempered by his lifemate who was both soft-spoken and understanding.
When Redsea was lost in a squall his son was named chief and that was
perhaps a mistake. The time of Riptide was short lived, his anger quick and his thrill seeking nature even quicker.
He was followed by his sister Quickdrift who lived long years as a strong and quiet leader. It would come to and end
suddenly. The other end of the island had always been active and the volcano that rose there had grown more restless of
late, but this time was the worst. The eruption blew off nearly half the lee side of the mountain as ash poured into the
sky and lava ran like hot blood from the gaping wound. For days terrible groundshakes ripped through the island and the
cliffs began to come apart under the stress.
Quickdrift had moved everyone from the caves to the slim point of land
on the seaward edge of the cove. This was what saved them. As the last terrible groundshake caused the remains of the cliffs
to sheer off and slide into the cove. The resultant tidal wave pushed their shell boats nearly to the shores which are
now their home, but Quickdrift wasn't eager to accept this new island as shelter. They made landfall long enough to gather
vines and wood to lash their little boats together and for nearly a moon they lived this way.
In the end Quickdrift led the tired group onto the shores of the lagoon
and they settled in. She would not have much longer as chieftess, for she died in the birthing of her second child and the
first, Blueshore, became chief. He and his mate took his sister in to raise and in time added two of their own to the
little family. This was a peaceful and prosperous time for the tribe, many children were born and little in the way of
unknown dangers touched their lives. But none had ventured into the trees before then.
They would soon know of those dangers, a child wandering into the
jungle had to be searched for and Bluecove lost his life that day. For a time it was thought the son would lead the tribe
but he refused and stepped away from the responsibility. It may have fallen to Bluecove's sister, but finally Deepseeker
stepped forth accepting her birthright. She endevored to mimic her father's ways of leading but it was hard for her as
his methods did not come naturally to her. Eventually she took her own ways and adjusted much better. She was the first
to encourage the exploration of the jungles close around the lagoon. Wanting to know what dangers lay within those
tall green trees, to be able to keep as many of them from the holt proper as possible.
Her son, Hookblade, would follow his mother's wisdom on that point.
sending those trained in hunting and herblore into the trees to drive back the dangerous animals and to root out the
dangerous plantlife. Anything with the walk of half the morning (4 hours) would be kept safe to protect the holt; a
practice that is still kept by Faircove. All has been peaceful since that time. They have seen the Mountain spring up
from the other end of their island home, but it has not threatened them. They have faced terrible storms, high winds,
raging seas, and the dangers of both water and land. But these are the every day battles of life. They are known, and
expected, it is comforting that they are there for they know this means that life is still important, still cherished.

This is a graphical 'overview' of the island itself.
Click image for a larger view.

The story of stormleaves is being written.

There are a wide variety of positions within the tribe so naturally
I'll probably miss some things. These are just some ideas to start with.
- Chieftess
- Lead Defender
Head of the plant wise warriors who keep the dangers away
from the holt area.
- Lead Hunter
- Dolphin Speaker
The person most skilled in communicating with the dolphins
- Lorekeeper
Versed in the tales and histories of the tribe
- Hunters
Typically these are the members that go out away from the shore,
into deeper waters distant from the island to collect larger fish and other live prey for
the tribe. They also include the bare handful or less that hunt on land.
- Fishers
Typically these members stay close to the shore for their
gathering. Generally smaller fish caught by hand, by net, or with a slim spear.
- Gatherers
collect from both water and land.
- Storm Warden
In charge of making sure supplies are put back and preparations
are made. Also in charge of making sure repairs are made and everyone is accounted for both
before and after. Usually the one with the best/strongest 'Storm Sensing'.
- Tanner
- Weaver
- Youths
- Pup watcher
- Pups
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These are usually accompanied by secondary positions such as musician, or dancer.
While we do have instruments, most of them are wind or precussion, though there are a pair of simple stringed instruments. One
is much like a hand harp, being small and easily held with anywhere from 5 to 10 strings. The second is eggshaped and flat on
top, hollowed out and having a hole in the center. Several strings pass over or very near to the hole and lead across an overhanging
board. The board is placed over a leg and the eggshaped part between the legs of a seated player. The size may range from 5 strings
to twelve strings. This is not a lute, a guitar or anything of the sort.

Our way of life is that of simple island hunter/gatherers. We live more from the
water than on the land, but we do take from the land as well. Rushes for weaving, a plant than can be crushed and soaked in salty
tanning water to be woven into tough fabric, fruits and berries, nuts and roots, even taking of the larger creatures for meat and
hides. The waters have similar bounties, meats, fruits, leaves, gourds from the sandy lagoon bottom.
We have learned how to cook our foods, and simple but hearty meals can be made
to feed the tribe. We live under the open sky when possible, or frequently take to the sheltered caves which can be reached
through a short underground tunnel which we have lined with glowing mosses. We do not read or write, for that has not been invented
by anyone (nor will it), we keep our histories and teach our lessons through stories and songs. There is no religion, only belief
in the will of our ancestors, the High Ones, who watch over us and who seem to us a fickle bunch of spirits.
We do not tattoo or scar ourselves, only sometimes painting our bodies for silliness
or celebrations. There is no brightmetal, for we are not forgers nor have we met trolls. There is no need of armor, nor of advanced
weaponry (it just isn't possible), we are very simple and happy folk.

Weapons are in two categories, or three if you will. Those that may be used
on land, those that may be used in the water, and those suitable in both environments.
- Land Use
- Spear
- Club
- Bola
- Staff
- Slingshot
- Bow & arrows
- Land and Water Use
- Water Use
- Talons - Mostly defensive
A weapon strapped to hands, feet, knees and elbows

For most of the year the weather is mild, warm sun, light rains, every once in
a while something a little more serious. But in the months of late winter to early spring the storm season comes. During these
four months the storms are of a more frequent and more violent nature. Ranging from violent tropical storms to hurricanes and,
tidal waves that often sweep up onto the north side of the island. The lagoon is partially sheltered from the tidal waves by
its position on the eastern side of the island and a ridge of land that rises along the north arm of the lagoon. But that does
not prevent the waves from breaking at the crest of the ridge and to come sweeping down into the sheltered cove.

In the future we may face any number of dangers; Trolls, Humans, new predators
on land or by water. The volcano may become a danger, we may encounter other elves for the first time. Unusually violent storms,
a plague of locusts.. who knows what the moderators will come up with to add to the storyline. (Those two are just
scary when they get together. -- Faircove)
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